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AI Insights · Timothy · October 2025

Top Hypercasual Games in Latin America Q3 2025

Explore the performance trends of the top hypercasual games in Latin America during Q3 2025, with insights on downloads, revenue, and active users.

Top Hypercasual Games in Latin America Q3 2025

In the third quarter of 2025, the hypercasual gaming market in Latin America saw significant activity across top games on the unified platform. Here, we explore the performance trends of the leading games, based on data from Sensor Tower.

Piano - Keyboard Lesson & Game by MWM showed a fluctuating pattern in weekly revenue, starting at approximately $22.9K and dropping to about $14.7K by the end of September. Weekly downloads peaked in late September at around 46.7K, while active users reached a high of 173.5K mid-September.

Magic Sort! from Grand Games A.Ş. experienced a steady rise in weekly revenue, reaching $25.9K at the quarter's end. Downloads surged to over 91K in the last week of September, with active users also increasing to approximately 274.8K.

Goods Puzzle: Sort Challenge by ONESOFT GLOBAL PTE. LTD. maintained steady weekly downloads, peaking at around 321.4K. The game saw a slight decline in revenue from $14.4K to $9.4K, while active users remained robust, closing the quarter at 1.7M.

Bus Simulator : Ultimate by Zuuks Games had consistent weekly downloads, with a peak of 80.1K in mid-July. Revenue gradually decreased to $6.2K by the end of September, while active users saw a decline, ending at 290.3K.

Hole People from Rollic Games showed a positive trend in downloads, reaching 27K in late September. Revenue experienced an upward trend, closing at $5.3K, with active users increasing to 53K.

For more detailed insights and analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025